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Author Topic:   Putting the FUN back into Fundamentalism...
Shining1 posted 02-25-99 06:12 PM ET   Click Here to See the Profile for Shining1   Click Here to Email Shining1  
Tips on believer balancing:

In the believer file:
Change the research-- to research- and eliminate the Support+.
Then change the Social Pysch tech to 'Secrets of the Human Brain'. This puts the Believers on the same basis as the Hive - research disadvantages, but with a good starting tech and the ability to perform some inital social engineering (they get the 'Fundamentalism' choice).

I know, it messes up the game a little in that the first 'Secrets' is always taken by the Believers. But it does at least make them playable, as it gives an inital boost to their otherwise pathetic research ability.

[To the best of my knowledge, this doesn't throw the balancing of the game off. But I haven't played the Believers enough to properly find out.]

Shining1 posted 03-03-99 09:29 PM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
Come to think of it, has anyone else noticed how much the orange outline of the Believer's logo looks like the hood of Kenny's (South Park) jacket.

Maybe they're supposed to die halfway through each game .

"OH MY GOD!! THEY KILLED MIRIAM!"
"YOU BASTARDS!!'

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