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Author Topic:   AC logic
Freddz posted 02-23-99 12:30 PM ET   Click Here to See the Profile for Freddz   Click Here to Email Freddz  
First of all, pretty darn good game... but...


Have you ever thought of how illogical it is that armor constitute a good defensive value?
I mean, I find it hard to believe that a 1-4 unit can defeat a 4-1 only if on defence, and a 4-1 unit on defence is terrible. Actually I could go for that for example a missile attack unit isn't all that good in defending a town but... a guy defending with a pistol can't have too much fun, no matter how armored, against a guy with a missile rifle right?

A units weapon strenght really should be both offence and defence value and armor should contribute to hit points - instead of reactor...why is reactor hit points anyway,
I could go for if it helped units get more movement points and/or better attack strenght, but hit points....

Even though this post is not to be regarded as too serious critisism I do feel that a game like this has realism somewhat as a goal and therefore definetely contributes to the all important "Gamefeel"

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