Alpha Centauri Forums
  The Game
  More of my thoughts and opinions.

Post New Topic  Post A Reply
profile | register | prefs | faq | search

Author Topic:   More of my thoughts and opinions.
kaelis posted 02-21-99 01:30 AM ET   Click Here to See the Profile for kaelis   Click Here to Email kaelis  
I had thought that I had a game that could take the place of Civ2 on my 'For Keeps' shelf. But I am beginning to have second thoughts. I have only played one game so far so I am not willing to say an absolute yes or no at this time. It may very well turn out to be a game that will grow on me.

Here is my current list of questions:
1) Why do bases with anything in the queue
complete a build and then begin to
stockpile energy?

2) What is with the ground strike penalty?
Even today we have ground attack fighters
(ie. A-10 Warthog). I looked at the
alpha.txt and it said for air superiority
fighters but I have seen the penalty
applied to my non-superiority fighters.

3) Would it be possible to add the ability
for me to ask a pact partner to help me
defend one of my bases that is under
seige?

4) If a probe team uses the mind control/
total thought control ability why does the
captured base still produce extra drones
because it was captured?

5) Why can't grav units be cloaked?

6) How is the cloaking device defeated? I
had a cloaked tank sit next to an enemy
base and on his turn he bombarded my tank.

7) Why is a grav unit considered an air unit?
Shooting a grav tank with a stinger, IMHO,
would just piss off the crew. And yet
my base busting tanks are getting wasted
by AAA infantry units. HUNH?!?

8) Why is it that when I click on a worker to
change it to a specialist I get the pop-up
but it doesn't change. This, so far, only
happens on my large bases (18+).

Well that is all I have for now. I have to
go back to playing because I have starting to
have withdrawal pains. Until next time
remember that: "Might makes Right!" - Spartan proverb.

kaelis posted 02-26-99 12:53 AM ET     Click Here to See the Profile for kaelis  Click Here to Email kaelis     
Geez! I was hoping someone would read this and have something to say. Oh well. Guess not.
TheClockKing posted 02-26-99 01:00 AM ET     Click Here to See the Profile for TheClockKing    
Cloaked units can be seen if something tries to enter the same square as it, the computer must be trying to move into that square, then finds a unit there, and then attacks it.
Ender4000 posted 02-26-99 07:42 AM ET     Click Here to See the Profile for Ender4000  Click Here to Email Ender4000     
1) You must have one of the preferences set different than I do. This doesn't happen to me.

2) I haven't noticed this for regular needlejets, but if its there it has to be for balancing reasons, the aircraft are probably too powerful even with this in place.

3) Can't help you there

4) I assume you are only controlling the leaders of the base, not every single member of the population. Thus more drones since it makes people unhappy to be taken over.

5) Not sure

6) Cloaked units can be seen by sensors I believe, also if you try to enter the land they will be seen.

7) Not sure about this, haven't had a game last long enough for me to use grav units.

8) Never had this problem either, and I've had cities over 18.

Thread ClosedTo close this thread, click here (moderator or admin only).

Post New Topic  Post A Reply
Hop to:

Contact Us | Alpha Centauri Home

Powered by: Ultimate Bulletin Board, Version 5.18
© Madrona Park, Inc., 1998.