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Author Topic:   "GO TO" improvement
alphanut posted 02-18-99 09:13 AM ET   Click Here to See the Profile for alphanut  
I just finished my first game and I found that I cannot use the GOTO command like I could in Civnet. When I use the GOTO command a popup only gives me cities as destinations. I can't seem to point to where I want my player to go and have it go there.

One thing that I would like to see fixed is the "stuck" player that hangs up the game. In Civnet, at times after I have built railroads, a player gets stuck in a back and forth motion that can't be stopped, thus ending the game. I have noticed this in Alpha Centauri when a terraformer was stuck going back and forth on a road between a city and a sentry. It eventually ended, but after investing hours into a game, I would sure hate to see it hang up like in Civnet.

Jeffrey Morris FIRAXIS posted 02-18-99 10:24 AM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
Well, remember the autosaves. Normally you won't see that happen unless they're automated on a mag-tube, but all you need to do is load up an old autosave or two and you can get past.

jkm

firaxis games

Chris Pine FIRAXIS posted 02-18-99 11:05 AM ET     Click Here to See the Profile for Chris Pine FIRAXIS  Click Here to Email Chris Pine FIRAXIS     
With the GOTO command:

While your unit is blinking, just drag the cursor across the screen (with the left mouse button down) and a line will show the goto path. Release the mouse button when the goto path is where you want it to be.

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