posted 02-14-99 07:47 PM ET
Artillery has different effects on different units. All examples assume that your doing a long range bombardment.Artillery attacking air - cannot do unless air unit grounded in a base, then counts as a ground unit
Artillery vs Human ground(non-Artillery) - may hurt target, cannot reduce below 50%.
Artillery vs Artillery or Navy - Artllery duel starts - Attack rating vs Attack rating. Armour has no effect. May result in death of one unit.
Artillery vs Native units (Mind Worms or Isles of the Deep) - really hurts them, but have never seen kill. Reason - native units are physically very weak, it's only their Psi powers that make them any threat at all.
Recommended tactic - bombard approaching worms, then attack them with a mobile unit - the damage makes it unlikely that your mobile unit will lose and you get the free credits from the planetpearls.