posted 02-14-99 04:02 PM ET
It's not a programming error, but rather, a feature.During sunspots you can get away with minor atrocities such as nerve stapeling, obliderating and nerve gas. And you can declare war and other players will be helpless to call in their brother/sister attack dogs/the council.
However, Planet-Busters are in a league of their own. And so, no matter what, you're going to get your butt fried for setting one off. Planet itself will get pissed and send some terribly evil waves of Mindworms, Isles and Locusts, you will be expelled from the Council AND most players will tend to declare war. It doesn't matter who you used it on, or when, Planet Busters just have this universial trait in them, that even during sunspots, people KNOW when they go off.
Besides, it's not a very good idea to use 'Busters, even if you repeal the charter, since Planet will kick you around for it.
It may be unrealistic, yeah, but being able to use dozens of 'Busters during a sunspot and getting away with it would turn SMAC into a game of "wait for the sunspot."