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Author Topic:   SMAC German v3.0 Patch
Jeffrey Morris FIRAXIS posted 04-30-99 03:25 PM ET   Click Here to See the Profile for Jeffrey Morris FIRAXIS   Click Here to Email Jeffrey Morris FIRAXIS  
Is currently available at www.firaxis.com. It will be posted on this sight shortly. Thanks for everyones patience. French is pending.

jkm

firaxis games

Gr_Patch_Digger posted 04-30-99 04:29 PM ET     Click Here to See the Profile for Gr_Patch_Digger    
Juhu, the SMAC V3.0 German Patch is available now !?!?!?!

Surf !!!

Klick !!!

"The requested URL /patches/Smac3gr.exe was not found on this server"

Damned !!!

Meisman posted 04-30-99 06:31 PM ET     Click Here to See the Profile for Meisman  Click Here to Email Meisman     
"www.firaxis.com/patches/smacp3gr.exe" is the correct URL.

Downloaded it just a few minutes ago.

Steve S posted 05-01-99 03:19 PM ET     Click Here to See the Profile for Steve S  Click Here to Email Steve S     
Hi all!

OK, Jeff, first of all thank you for putting up the german patch *only* 1 1/2 months after the english was out. At least we got it now.
But what I almost can't belive is the fact that you actually DIDN'T TELL WHAT TOOK SO LONG. This is really, really annoying. I still have no other option to think that you really couldn't care less for europe. And as long as you won't say the reasons for the delay, I'll stick to this opinion.
This is very sad, especially since you're a young and innovative company, at least I thought so. Please tell me that I'm wrong there.

Bye,
Steve S.

Jeffrey Morris FIRAXIS posted 05-01-99 03:49 PM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
A number of issues contributed to it being late. I guess you missed the other posts where I spelled it out.

One part of the problem was competing with other projects for EA testing and translation resources. It's a huge company, with dozens of products, all with unique and pressing schedules. As you might imagine, patches don't often get priority over deadlined retail releases.

Another problem was the multiphase testing of the product, between 4 different locations. Once OSI signed off on the patch, it then went to EAHQ in Redwood City. After a stint there, it heads over to EAUK for the final okay. Any problems encountered can often causes a new patch to be generated, and the entire process began anew. This describes the current situation with the French patch, though we were able to bypass the first two testing phases for the re-submition.

Coupled with the last point, if a language specific bug is encountered, often we need additional translation (shortening strings to fit on buttons, for instance).

I hope that explains just some of the potential issues related to localized patches. Because of the ill-will many customers generated because of the these unavoidable, though unfortunate, delays. We are seriously considering holding all patches from release until they are all complete for v4.0. What's your take on that? A good idea. Keep in mind though, that would signifigantly delay the v4.0 release, since the current languages that would require a patch are English, French, German, Spanish, and Italian.

jkm

firaxis games

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