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  Net income calculation and missile problem (V.4)

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Author Topic:   Net income calculation and missile problem (V.4)
Jak posted 07-14-99 03:20 PM ET   Click Here to See the Profile for Jak   Click Here to Email Jak  
I installed the v.4 patch and encountered (I think) some problems. In my first game, my net income is consistently negative yet my energy reserves rise. Also, at one point I get hit by a fusion planet buster from a Hive base that is an awfully long distance from the target. I kept a copy of the savegame if that would be useful.
Chris Clark posted 07-14-99 08:33 PM ET     Click Here to See the Profile for Chris Clark  Click Here to Email Chris Clark     
I don't know about the planet busters (though I like that in V. 4.0 the other factions commonly attack each other with them, not just me), but the reason your energy reserves rise could be from special citizens, such as transcendi or empathi. These workers are not factored into the net income calculation (at least this was the case in 3.0), but do contribute to income, so it can report that you will lose money next turn, when in fact these citizens will make up the difference and give you a net positive income. Hope this helps
-Chris

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