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  Transports swap units when passing thru each other

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Author Topic:   Transports swap units when passing thru each other
Poobah posted 07-14-99 02:35 PM ET   Click Here to See the Profile for Poobah   Click Here to Email Poobah  
Has anyone noticed that if two transports pass thru each other the units get swapped around a bit? In fact, I've has a full transport heading north, an empty transport heading south and some units from the full transport goes into the empty one. In the same vein if I take a shortcut through a city and have units on the transport, when I arrive where I want to unload 'em I find that the transport is empty. What the heck?
StarChaser Tyger posted 07-14-99 06:42 PM ET     Click Here to See the Profile for StarChaser Tyger  Click Here to Email StarChaser Tyger     
This is a problem that has, unfortunately, existed since Civilization, and seems to have existed in every one of its descendents Would be nice if it was fixed, if you were given the option to trade units rather than automatically doing it.

I like to leave units in sentry mode in cities in case someone comes near, but since transport type units (isles of the deep, mostly) seem to route through water-bases by preference, you can't do that.

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