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Author Topic:   Skunkworks
jptrias posted 05-20-99 11:45 AM ET   Click Here to See the Profile for jptrias   Click Here to Email jptrias  
Originally, the Temple of Planet would not show up in my available facilities (to build. When I upgraded to SMAC 3.0 it fixed that. Unfortunately, the skunkworks also does not show up. I did not notice before because I played the Spartans exclusively. Now I am trying the Gaians and the lack cramps my style considerably. What can I do besides trying to con the governor into building it for me?
Rackam posted 05-20-99 12:24 PM ET     Click Here to See the Profile for Rackam    
I've never seen the Skunkworks as an available facility, either with the Gaians or the Hive :/

~Rackam

jptrias posted 05-20-99 01:43 PM ET     Click Here to See the Profile for jptrias  Click Here to Email jptrias     
Maybe, those two factions cannot build skunkworks. However, I have seen no indication of this in the doco
Darkstar posted 05-20-99 02:30 PM ET     Click Here to See the Profile for Darkstar  Click Here to Email Darkstar     
Skunkworks won't show up at the bottommost two difficulty levels. You have to play #3 in difficulty and greater before skunkworks are available.

-Darkstar

Rackam posted 05-20-99 02:41 PM ET     Click Here to See the Profile for Rackam    
Ahh, that's why

~Rackam

jptrias posted 05-21-99 12:22 AM ET     Click Here to See the Profile for jptrias  Click Here to Email jptrias     
Thank you. That is an undocumented rule as far as I can tell
smod posted 05-23-99 12:14 PM ET     Click Here to See the Profile for smod  Click Here to Email smod     
presumably no Skunkworks in 2 lowest difficulty levels because at those levels you don't pay extra for prototypes
Purple posted 05-23-99 03:54 PM ET     Click Here to See the Profile for Purple  Click Here to Email Purple     
I thought one faction didn't need Skunkworks, 'cause they didn't have to prototype. Spartans? Or am I confusing that with one of the SPs?
Darkstar posted 05-24-99 01:28 PM ET     Click Here to See the Profile for Darkstar  Click Here to Email Darkstar     
Purple, you are ALSO correct. Spartans don't pay prototyping costs, so they don't have Skunkworks AVAILABLE as base improvements after the appropriate Tech discovery on any difficulty level.

What makes so much confusion about prototyping is that if you disable Auto-Design, you get notified that you built a prototype for the first turn on the lowest two levels. Makes for a high confusion factor...

-Darkstar

Urban Ranger posted 05-25-99 12:55 AM ET     Click Here to See the Profile for Urban Ranger  Click Here to Email Urban Ranger     
Darkstar,

In my experience, if you disable auto-design at these two levels, you can't build any new units, since you don't need to build prototypes, but you can't build any new units without the prototypes! Perhaps the Spartans are immune to this bug, but I haven't tried them at Citizen/Specialist levels.

jptrias posted 05-25-99 08:12 AM ET     Click Here to See the Profile for jptrias  Click Here to Email jptrias     
I always play with autodesign enabled and when not playing the Spartans, it looks as if the initial cost for the first unit is doubled. Until I complete the first unit of a new type, the prototype cost still shows up and I get messages when I try to upgrade that say that this is going to cost a ridiculous sum because you have not prototyped this. I will experiment a little more and get you exact info.
Eris posted 05-25-99 10:09 AM ET     Click Here to See the Profile for Eris  Click Here to Email Eris     
Building a prototype still matters on the 2nd lowest level (Citizen? Whatever it's called.) When you try to upgrade, if you haven't build the prototype yet, it whaps you for cost. But it seems to only matter for upgrades; Prototype cost=Unit cost.

And, um, I have auto-design off, mostly cuz I can't stand the way the game handles it, yet I don't have any problems with new designs.... as both the Gaians and the Believers, so far.

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