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Author Topic:   Terran.exe HELP wanted
tex posted 04-19-99 02:42 AM ET   Click Here to See the Profile for tex  
My game has the following error when I play:

TERRAN caused an invalid page fault in
module TERRAN.EXE at 0217:005500b2.
Registers:
EAX=0008002d CS=0217 EIP=005500b2 EFLGS=00010206
EBX=00000054 SS=021f ESP=00bfa700 EBP=00bfa994
ECX=00946b10 DS=021f ESI=00002d20 FS=18c7
EDX=00006234 ES=021f EDI=00000022 GS=0000
Bytes at CS:EIP:
fe 84 02 ec 41 93 00 8b 45 dc 83 c1 04 48 89 45
Stack dump:
00000003 00000008 00000000 00000002 00000002 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000

Year 2368 ended my turn going to 2369 and crashes during computer's turn. I've already tried everything - i.e. patched to version 3.0, rename sound.dll to sound.dl_, edited .ini file (eax=0, d3d=0), turned sound off inside the game (preferences), windows is handling swap file size, turned acceleration down to lowest (system), changed screen resolution... get the idea?but still no luck. I have a P2/300 64MB Ram, enough hard drive space in installed dir, Win95, all the latest drivers (whether they are DirectX 6.1, sound, video, 3D etc.) Can anyone help? Posted same error message to EA tech support (since error is supported by EA?!) and got reply saying that they don't have a fix and that I should send them my CD (gasp) along with proof of purchase so they can send me back a sealed copy in hopes that I will RETURN the GAME!!! How about that Tech Support for ya! Somebody else help me please! (Game's too good to be returned)

Alphaman posted 04-19-99 08:15 AM ET     Click Here to See the Profile for Alphaman  Click Here to Email Alphaman     
though i can not offer youa solution i can tell you that i am having the EXACT same problem. a number of people have given me some suggestions which i am in the process of trying (these are on another thread in this section) other than solidarity and anger sharing, i am afraid i cannot help, but if i manage to fix it i will let you know.

Joe

Jeffrey Morris FIRAXIS posted 04-19-99 10:01 AM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
Please send me a save illustrating this problem ([email protected]). What is the exact amount of free space on the HD? Traditionally this is caused by virtual memory being exhausted.

jkm

firaxis games

Juggler posted 04-19-99 11:40 AM ET     Click Here to See the Profile for Juggler    
firaxis, couldn't you do something about the amount of virtualmemory recuired???

It seems odd that someone with 1 to 2 Gigabytes of free HD space should run out of VM when AC is the only programm running apart from explorer and rnaapp.

Juggler

Provost UoP

axe posted 04-19-99 01:28 PM ET     Click Here to See the Profile for axe  Click Here to Email axe     
Well, actually they have no control how much Vmemory is needed..That's decided on how much Windows wants to hog, and how much memory you actaully have =] ..Games are programmed these days with high end systems in mind. Running SMAC on anything below 64 megs, I wouldn't recommend..
Juggler posted 04-21-99 02:48 PM ET     Click Here to See the Profile for Juggler    
I myself have 64mb of SDRAM, but i've read about similar problems, end game crash, on computers with 128 or more megs of ram.

Odd, very odd.

RickM posted 04-21-99 05:05 PM ET     Click Here to See the Profile for RickM  Click Here to Email RickM     
I having the same Page Fault in Terran.exe. After installing 3.0 patch. My machine is a P2 350, with SB16 and Monster Sound. 128MB of Ram, 6.4GB harddrive with LOTS of space. My video is a Diamond G460 with Monster Voodoo II.
I have tried the setting the EAX=0 and d3d=0. I also ran the DXdiag. It said everything was fine. If there is anything else that Firaxis needs to know let me know!!
Jeffrey Morris FIRAXIS posted 04-22-99 10:37 AM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
Try renaming the sound.dll to sound.dl_ to determine if it's the Monster card that's causing the problem. If it works (albeit with no sound) we know where to start. Begin by running the DXDiag.exe directsound test.

jkm

firaxis games

Juggler posted 04-22-99 01:36 PM ET     Click Here to See the Profile for Juggler    
When i made a custom map of 68 by 128 the game crashed with a page fault in terran.exe after about 15 turns. Norton chrash guard was able to fix 2 of them, but the third was to much.

Crashguard said something about terran.exe trying to acces some information that didn't exist.

Juggler

Juggler posted 04-22-99 01:40 PM ET     Click Here to See the Profile for Juggler    
Oh my system passes all Directx tests.

amd k6-233
Atrend 5220 mainboard
64 mb SDRAM
Via apollo MVP3 chipset
AWE 32(ISA)
Teles ISDN card
Diamond Viper V550 8MB AGP
Diamond Monster 3d (I)
PCI network adaptor
1 large cooling fan on CPU
1 extra blower blowing air out of the system
Directx 6.1
Windows'98 + IE5


RickM posted 04-22-99 01:43 PM ET     Click Here to See the Profile for RickM  Click Here to Email RickM     
In regards to Jeff's reply...

I already ran DXdiag. All tests ran fine. I will try changing the sound.dll to sound.dl_.

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