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Author Topic:   Graphics displaying heavy corruption
Palantir posted 04-04-99 02:49 PM ET   Click Here to See the Profile for Palantir  
I just bought SMAC, and installed v.3 before loading the game the first time. When I loaded it, I found that the intro screen looked like it was a photo negative, as did all the in-game graphics. I tried reinstalling without adding the patch, but I still have the same problem. I can't think how to proceed here, so any help would really be appriciated. For the record, I'm using a Velocity 4400 AGP 16MB video card and a 4.8X Toshiba DVD with a Real Magic Hollywood Plus decoder card. Thanks in advance.

...Palantir

Palantir posted 04-04-99 03:20 PM ET     Click Here to See the Profile for Palantir    
Okay, responding to myself here, I have added the "DirectDraw=0" line and lowered my screen resolution from 1280x1024 to 1024x768, and that seems to have fixed the problem. Now not to be picky or anything (since it *is* running), but would anyone who's having/had this problem happen to have insight on how to run the game *without* changing the resolution to 1024x768? I can see this being a little annoying to have to switch desktop resolutions before and after each game. Thanks.

...Palantir

Treehugger One posted 04-07-99 02:59 PM ET     Click Here to See the Profile for Treehugger One    
I also have had some weird graphics probs,
but different than the ones you describe -

I'm running a P200MMX, 64MB, with DX6 and a
Laguna3d (4MB) + Diamond Monster II (8MB)
with SMAC V3 - I like the treehuggers, as
the Mind Worms make pretty good soldiers! .

The game runs fine for a while, but about the
time that 'missle' weapons enter the game, (mine or some other faction), any unit that starts moving has, like these arch shaped
lines with little black dots on the ends, and
start messing up the display until about 5
turns later, screen gets a bunch of snowy,
horizontal colored lines, locks up, and I have to hit reset or power off/on to reset it. I have not seen this on any other game, I
have quite a few.

I DID find a work around - I removed the "missle" line from the alpha.txt file - when
I restart the game it now gives me a warning
about a bad technology twice, after I hit
continue button the game plays at a greatly improved performance level, and no more wierd (what seems to me as a memory leak) problems
with my graphics...

Pehaps someone else has seen this problem??

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