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  Scarmble Bug in 3.0. Not to mention all the other bugs

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Author Topic:   Scarmble Bug in 3.0. Not to mention all the other bugs
Jeff Chaplin posted 04-03-99 06:53 PM ET   Click Here to See the Profile for Jeff Chaplin   Click Here to Email Jeff Chaplin  
Due to crashes in Terran.exe �all the time� when running this game I now never run without Norton Crashguard 3.0 running in the background. It allows me to actually play the game I paid $80 Cdn for.

System:

Dell Dimension XPS200, 32MB
Matrox Millenium 4MB video
Soundblaster (surely an industry standard)

I sent you all my system details when I registered so please look up any other system info you need.

Just installed 3.0. and we now have a �new� bug. I�m assuming it�s new since I had never seen a �scramble� until after I installed 3.0.

Now, every scramble causes 3 instances of a �tried to access invalid data� problem which NC rates as a �poor� probability of fixing. So far it has succeeded and I can continue the game. I will send you the saved games and the crash reports as attachments on a separate email so that you may solve the problem. Because a software problem it surely is. I don�t believe that you won�t be able to get you hands on a Dell computer and recreate the problem

I also have intermittent movie problems � the sound and video both stutter together. I have no problem running other games (Blade Runner and Jack Nicklaus 5) which both have a lot of sound / video.

Also, I had to install the game on my other logical drive (D, about 1.5 GB free) even thought I have 800MB free on my C drive. When I installed it there, the game would crash straightaway with �unable to allocate draw buffer�. Ok, so I did do a complete install but surely that leaves at least 400MB. How big does a draw buffer have to be, guys?

I didn�t part with my money to be a beta tester. It�s shameful, speaking as a professional software analyst, that this game (which is very good, otherwise I wouldn�t be bothering to write this) has so many flaws. I�ll be out of a job if my next project is as bug-ridden as SMAC, and that�s a fact.

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