axe |
posted 03-31-99 12:41 PM ET
I was beating the living crap out of the Uni, and the Peacekeepers. But everyturn they would send out at least 2 probe teams. My team-mate had infiltraded their networks so she could see what they were building.. They each had one small city building probe teams, and they weren't buying them... There is no way they could get one out a turn, let alone two. This is on a citizen level (I suck, shush) so the 'puter shouldn't be cheating, yes? Also, when you setup your economy, I had mine to a +3 or +4 Probe, which said units and cities are not subjected to probe, etc etc..You get my drift, yet the enemy probe destroyed city enchantment after another. Every turn almost something would get distroyed, stolen, or infiltrated. Maybe I mis-read the bonus on hte probe...But shouldn't that have been stopped? They only failed once, and they did it about 40 times...
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