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  Fix for the alleged "Intelligent" govenors...

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Author Topic:   Fix for the alleged "Intelligent" govenors...
marine posted 03-30-99 09:53 AM ET   Click Here to See the Profile for marine   Click Here to Email marine  
One thing that is SERIOUSLY bugging me (to say the least), is that you can't direct those bleeding govenors NOT to build any lifeforms at all. A checkbox to disable the "builiding" (you're not rewarded any minerals if they're disbanded) of these creatures would be nice...

Also, a general "blacklist" of buildings NOT to construct would be really, really nice!

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