posted 03-28-99 02:56 AM ET
This is a problem with multiplayer. I'm not sure if it's a bug or just cruddy programming, or, hopefully not, just normal problems, but it's really, really, really annoying.Let me give you a little backround information first.
Me and two of my freinds like games. Even more, we really like multiplayer games. We all got Civ2 gold when it came out (groan). So, since we got tired of sitting there staring at the screen watching the seconds on other people's turns tick down and doing nothing, we went out and got Alpha Centuari. So, we all installed it, learned the basics of playing and started itching for some mutli-player action.
So I hosted a game. I have a cable modem and a 233 PII prossessor with 64 megs of ram, so I was the one who hosted it. After joining up and exchaining some dialoug, we all picked names (one of us picked - I kid you not - "Tina Yuthers".) So, we set the custom rules and our custom Faction names, and the Nerds, Hippies, and the Yuppies were ready to grow and prosper!
Or not.
Definitly not. The game was unplayable. I hadn't had any problems in one-player mode, so I was quite surprised by such thing as, when trying to change a que, the box popping up, but selecting a building and hitting "Replace" did'nt do anything. I'd click "Replace", the button would light up like I clicked it... ...and nothing would change. Or, when trying to move a unit, I would keep getting messages like "This action is still being resolved on some machines" or "Another user is finishing a global" or some type of thing like that. One time, when trying to trade technology with Tina Yuthers, we offered each other some technology, we both hit Accept... ...and the game sat there, on Accept, with the timer frozen, for over a minute. This was odd, because we could still send each other messages like "You're a cheap whore, you dirty hippy." Other things were annoying - units would take upwards of five seconds to move; The snych time at the beginning of every turn was sometimes longer than the turn itself. Or dialoge boxes popping up while trying to move citizes from square to square. Or getting "Waiting for turn to move unit" when trying to move a unit. Anyway, I know games are laggy, but this is just ridicouls, escpially considering the host is using a cable modem. Any thoughs? Ideas? Fixes?
Please?