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Author Topic:   Eight bugs that haven't been fixed yet.
micje posted 03-23-99 02:04 AM ET   Click Here to See the Profile for micje   Click Here to Email micje  
Unfixed bugs:

Psych doesn't work correctly. I had a size 13 base churning out 87 psych. That's enough to turn 21 drones into talents, but instead only 5 drones became talents, and 1 drone a worker.

Singularity reactors still haven't got 40 hit points.

When your current production is a satelite, you can't queue that type of satelite.

You can't build hologram theaters before rec. commons or hybrid forests before tree farms. OK. But why can't you put them in the queue in the right order?

The Self-aware colony doesn't give any reduction in maintainance cost as far as I can see.

The odds when attacking life-forms are incorrect, especially when attacking with a higher-than-fission--powered unit. You might want to consider giving us the chance in % that we're going to win a battle. And please use an accurate formula, not the silly multiplication, which is only an approximation, and sometimes pretty inaccurate.

In my latest game, the Human Genome project latest seem to have effect in remote captured bases. Is it possible for drones to become "extra" unhappy, just like in Civ?

Late in the game, a window pops up many times announcing that someone wants to speak with me, instead of only once. I then have to press enter 4 or 5 times before I get around to the message.

StickFigure posted 03-23-99 09:55 AM ET     Click Here to See the Profile for StickFigure  Click Here to Email StickFigure     
v2.0 or v3.0?

cjr

tOFfGI posted 03-23-99 12:47 PM ET     Click Here to See the Profile for tOFfGI  Click Here to Email tOFfGI     
Probably.
Jeffrey Morris FIRAXIS posted 03-23-99 01:04 PM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
The singularity reactor is only meant to have 30 hitpoints. The manual is incorrect.

jkm

firaxis games

micje posted 03-23-99 04:10 PM ET     Click Here to See the Profile for micje  Click Here to Email micje     
v 3.0.

BTW, Is a gravship with max weapon, armor, and sing. reactor SUPPOSED to cost about 600 min? It seems a tiny bit expensive.

CaptComal posted 03-24-99 01:31 AM ET     Click Here to See the Profile for CaptComal  Click Here to Email CaptComal     
Um ... I thought the reactors increased the Hit Points???

If Singularity is only 30 ... then why is previous Quantum also 30??

The curious want to know!

micje posted 03-24-99 08:14 AM ET     Click Here to See the Profile for micje  Click Here to Email micje     
They do much more than that. They increase the minimum costs and lower the average cost. They increase the range of air units. They add to the damage that missiles and PBs do. They increase the number of units that transport units carry.

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