micje |
posted 03-17-99 11:53 AM ET
I found two more bugs. The first is not very important. I was playing as the PK and I was a bit too generous with nerve-gas and planet busters. So the seas started to rise about 4300 meters and finally I was eliminated. The only pieces of land above water were 2 volcanos and mount planet. But in the replay, it seemed as if the planet was flooded from the very start. I think flooding, terraforming and such should be visible in the replay. Please don't think "it's just the replay", the replay is lots of fun. There's nothing like seeing your game all over again when you've just conquered the game. It would even be better if you're going to enhance the replay by adding cities founded and conquered, SPs built, factions eradicated, etc.Second bug. The PKs bomb my city with a missile needlejet. I attack the needlejet with a missile interceptor. The defensive strength of the PK needlejet is 1. My attacking strength is 12. So the PK needlejet is a sitting duck. So, now I make needlejets with armor. Armor doesn't raise the cost of the plane, but it does raise the defensive strength of the plane, contrary to what's in the manual. When interceptors scramble to attack bombers, or when interceptors attack other interceptors, everything works correctly. But copters do profit from armor.
|