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  Patrolling mindworm doesn't stop patrolling

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Author Topic:   Patrolling mindworm doesn't stop patrolling
Chromeboy posted 02-24-99 08:47 PM ET   Click Here to See the Profile for Chromeboy   Click Here to Email Chromeboy  
I've got a patrolling mindworm in fungus that doesn't stop patrolling when it spots a wild mindworm. I've got all three cancel movement options on, but I guess mindworm doesn't really qualify as truce, treaty or vendetta. Really annoying because I should be able to attack right the way, but I've got to cancel the order manually and attack next turn because movement points are up.
bene4 posted 02-26-99 03:31 PM ET     Click Here to See the Profile for bene4  Click Here to Email bene4     
The planet units don't seem to attack your planet units. So the wild mindworm is not worth noticing for your mindworm. Out of curiosity, has this occured with "built" worms? I've not grown too many planet units, prefer to capture them.

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