posted 02-24-99 08:42 PM ET I am playing a 2-player tcp/ip multiplayer game. Every time it's the other humans turn and i am negotiating with an AI opponent and the human opponent finishes his turn, the game locks up. the diplomacy screen turn black and the game just doesn't continue. This had happened 4 out of 4 times. It's reproducable.
Kraut
Jeffrey Morris FIRAXIS
posted 02-25-99 11:28 AM ET
Is this 2.0? What about simultaneous vs non? We know about the non-simul.
jkm
firaxis games
gomtuu
posted 02-27-99 08:36 PM ET
I have been getting EXACTLY this same problem with 2.0 and 1.whatever it was. VERY irritating as it forces a restart. Very good game besides this.
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