Author
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Topic: Multiplayer - Port Numbers
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buran |
posted 02-24-99 12:54 PM ET
I'd like to run SMAC Multiplayer through a Linux IP Masquerade firewall, but to do this I need to know what ports it uses for TCP and/or UDP (clearly marked as to which port is which protocol) or a ready-made IP Masquerade config command (ipautofw, etc.) I'm hoping Firaxis, or someone who has software to detect this, can tell me.
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Wolves of Death
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posted 02-24-99 05:20 PM ET
Fresh from the Microsoft support website, hope it helps =============================================To play DirectX games across a firewall, verify that all computers in the game are running DirectX 6.0, and ask your firewall administrator to configure the firewall to use the following settings: Allow an initial outbound TCP connection on port 47624 Allow subsequent connections of inbound and outbound TCP and UDP ports 2300-2400. Set appropriate permissions for DirectPlay (Client). For more advanced information on this topic, including examples of MS Proxy Server 2.0 settings, firewall adminstrators should refer to the DirectX 6.0 SDK Help file under the topic "Firewall Support in DirectPlay 6.0". |
Wolves of Death
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posted 02-24-99 05:24 PM ET
Also if let me know if you have any problems with Smac running through your Firewall, I keep getting time out error messages and have been having to manually move my internet connection (cable modem)to my main PC. I also get the same problems if I run just a proxy. I'm using Winroute and NT. If you dont have any problems also let me know, maybe I got something configured wrong. See the posts on 2/20 IP Spoofing and multiplayer behind a firewall 2/16 Later WoD |