Author
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Topic: HotSeat/Play by Email?
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perigee |
posted 02-19-99 01:44 PM ET
How is Multiplayer Hotseat/Play by E-Mail as offered in Revision v. 2.0 supposed to work?I've been looking for documentation for this, and my question is essentially this: Is the game deterministic about native life in these kinds of games? How do you play by email with a randomly created map? How do you sync the two geographically disparate CPUs so they know what the other player's game looks like? How do you describe moves to the person controlling the master representation of the game state? I'd be greatly interested in playing by E-mail, but I think I need a pointer to some documentation. Thanks, Malcolm/perigee
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Jeffrey Morris FIRAXIS
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posted 02-19-99 01:54 PM ET
It's pretty self explanitory. You start a PBEM game, set it up, complete your first turn and set it to the next player. Repeat.jkm firaxis games |
perigee
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posted 02-23-99 01:06 AM ET
Jeff -Do you mean 'send', instead of 'set'? So with PBEM, you have to send back and forth the saved game? All ~500k of it every turn? Malcolm |