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Author Topic:   HotSeat/Play by Email?
perigee posted 02-19-99 01:44 PM ET   Click Here to See the Profile for perigee   Click Here to Email perigee  
How is Multiplayer Hotseat/Play by E-Mail as offered in Revision v. 2.0 supposed to work?

I've been looking for documentation for this, and my question is essentially this:
Is the game deterministic about native life in these kinds of games? How do you play by email with a randomly created map? How do you sync the two geographically disparate CPUs so they know what the other player's game looks like? How do you describe moves to the person controlling the master representation of the game state?

I'd be greatly interested in playing by E-mail, but I think I need a pointer to some documentation.

Thanks,
Malcolm/perigee

Jeffrey Morris FIRAXIS posted 02-19-99 01:54 PM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
It's pretty self explanitory. You start a PBEM game, set it up, complete your first turn and set it to the next player. Repeat.

jkm

firaxis games

perigee posted 02-23-99 01:06 AM ET     Click Here to See the Profile for perigee  Click Here to Email perigee     
Jeff -

Do you mean 'send', instead of 'set'? So with PBEM, you have to send back and forth the saved game? All ~500k of it every turn?

Malcolm

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