posted 02-16-99 10:47 AM ET
1)Planet Busters don't destroy sensor arrays. After the blast, they are sitting in the middle of a pool of water. They can be detroyed by conventional means2) Upgraded to patch v2.0 - formers are still running around in circles or just doing nothing. This can be espcially annoying when they are on mag tubes. As they will run around for 30-40 seconds before they stop. Also, Sea Formers will run past one colony to another one half way across the map.
3) Cannot auto-build mag-tubes using contruct tubes to, but some formers set to automatic will build the tubes
4) Had the global warning message that said sea levels will rise 333 meters over 10 years. I called council when I got the message and had them launch the planetary shade, but water still went up
5) Plant buster can attack an enhancement like a mine or a road and it won't explode, just destroys the enhancement. Is it supposed to work like that?
6) I was stying to send a speeder across a 1 square wide land brige that had multiple faction borders on it. The speeder would not auto advance. I had to move it manually.
7) Last, late in the game, I was getting massive mind worm boils - 15-20+ boils per square. Are they supposed that large?