posted 03-08-99 02:15 PM ET
HEY, FOLKS! If you want to see what the real odds are, TURN ON THE PREFERENCE to see the odds before your attack!If this happened on a computer turn, and you have a burning need to know, use the scenario editor to set up the identical situation and then play that scenario with the "show me the odds" preference on.
Some things that you already know from the manual: The attack strength of the defender and the defense strength of the attacker are *irrelevant*. The outcome of a battle HAS A RANDOM ELEMENT, so even unlikely things *can* happen occasionally.
For what it's worth, I'll try to compose a worst case scenario:
Attacker is infantry, so assume it is attacking a city. Assume no perimeter defense or tachyon field. A+25%
Assume attacker is Elite A+50%
Assume defender is Very Green D-50%
Assume attacker is a Believer A+25%
At this point, assume both units have the same number of hit points (same reactor).
So the net strengths are 1 * 200% vs. 4 * 50%, or only 1-2. That means that 1 time in 3 the attacker would win this battle.
If the attacker has, say, a fusion reactor and the defender has fission, things get a little more complicated because the attacker can suffer damage instead of being destroyed, but then will have lower effectiveness so then it would be more likely to lose overall. So the odds would be something like ((1/3) + (2/3 * 1/5) to (2/3 * 4/5). That's 7/15 to 8/15 or 7-8, so the fusion sentinel would win almost half the time over the fission squad.
Got it?