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  Firaxis, can you extend the end game?

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Author Topic:   Firaxis, can you extend the end game?
White Tiger posted 03-07-99 07:40 PM ET   Click Here to See the Profile for White Tiger  
On the very big maps, having the mandated retirement year at 2500 isnt very much time to conquer everyone on the very large planet maps. It would be much nicer if there was an option in stepup to extend the normal retirement year to 2800 or 3000 or just make one of those the default for the largest maps. I am a slow, persistant and methodical player that would eventually take over everyone, but not by 2500. It just seems like the game only rewards players who build armies and nothing else and try to win as fast as possible. (NOTE: If you win by someother method that is still possible, but I think the score should be calculated at a later time.)
NuWav posted 03-08-99 11:58 PM ET     Click Here to See the Profile for NuWav  Click Here to Email NuWav     
In Civ2 I usually had the large maps conquered well before 1900, at the most 1950. I expect to be able to do the same in AC within its existing time frame after a couple months (altho AC offers much more options in the way of winning the game, so I prob won't be conquering the world all the time like in Civ2). My strategy was basically expand like hell in the first third, build up city infrastructure and tech in the middle, and then conquer and finish building infrastructure in the end. By that time I had anywhere from 25-300 cities and won by simple, overwhelming power in all aspects. When I went to war, that is, more likely when another civ went to war with me, my war goal was total destruction of that civ, not just taking a city or two to teach them a lesson.

In AC, I expect ultimately my strategy will change with the game. But for now, I have been carrying over my civ2 strategy, with the exception I don't conquer the world, except for the aggressive factions. I always kill at least 2 of the 3 aggressive factions (spartans, miriam, yang when I'm not playing them) just so I don't have to put up with them later in the game.

Give it a month or two and I think you'll fine tune your strategy so you'll be able to do it.

NuWav posted 03-09-99 12:23 AM ET     Click Here to See the Profile for NuWav  Click Here to Email NuWav     
By overwhelming power, i don't mean militarily only, I mean maxed city improvements, several hundred or a thousand or so in income per turn, a total monopoly of wonders/secret projects, and a relatively small offensive standing army - that is, it is small, but much more advanced than the rival armies. So it is a simple matter to take over other civs one by one or two by two. for the first half of the game, I normally dont even have a standing army, strictly concentrate on defense.

In my current AC game, on a 225x225 map, I am morgan, control half of the land purely through systematic expansion, annexed miriam's territory, and killed yang and divided his land up half and half b/t my gaian and UN allies cause I don't want to deal with cities so far away from the rest of my heartland land and have long supply lines. I get 1000 credits per turn, have a large military, enough to protect all my land holdings, quality city infrastructure, discover a new tech every 3 turns, and have enough money to buy or upgrade whatever i want. Once I complete my expansion goals (these turns run about 5 mins each! on my P2 350)I could take the entire world in 50-75 years, but I don't think I will, tho I may take the Spartans, depending on how much of a fight they put up against my encroaching borders which are rapidly moving up towards theirs.

I'm trying to build a stable world, but some of these factions just keep getting inthe way. I only killed Yang b/c I didn't want him taking over the UN and having the Hive on my border. The Believers, well, miriam seems to like war. The Spartans are a quarter of a world away and are only a threat to a part of my New Frontier territories, which are well protected by ground and air units while their navy is blockaded by my sub-battleships (most of their coastal cities are along a huge harbor which opens up to the wide ocean thru a very small harbor entrance, which is totally bottlenecked by my navy, lucky for me).

Anyway, sorry, I tend to go on on sometimes...

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